Pricing
One app. Everything you need for publishing success.
Sales, coverage tracking, creator outreach, festivals - no more juggling separate tools and subscriptions. Explore free with demo data, subscribe when you're ready.
Founding pricing: 20% off for your first 3 months, while launch slots last.
Indie
Solo devs & tiny studios
then $49/mo · 10 launch slots
- Connect your Steam games and get the whole dashboard - sales, revenue, wishlists, traffic, reviews and player activity. Every game and every DLC you connect uses one of these slots.
- Your most recent revenue is always front and centre. Each plan includes a history window, and a higher tier expands it to cover your full timeline.
- IndieCtrl automatically finds every YouTube video and Twitch stream about these games of yours - and shows how that coverage moved your sales and wishlists.
- Enter any game - a competitor or a similar title - and see the creators who already covered it, added to your outreach database. A single search covers that game on both YouTube and Twitch, and this is how many you get each month; it resets monthly.
- Reveal a creator's verified contact email for one credit. Once revealed, it stays unlocked for your workspace forever.
- The total number of people in the workspace, you included - so it's you plus your teammates, each with role-based permissions.
- Download your sales and analytics data as CSV files for your own spreadsheets.
Studio
Growing studios & small publishers
then $149/mo · 5 launch slots
- Connect your Steam games and get the whole dashboard - sales, revenue, wishlists, traffic, reviews and player activity. Every game and every DLC you connect uses one of these slots.
- Your most recent revenue is always front and centre. Each plan includes a history window, and a higher tier expands it to cover your full timeline.
- IndieCtrl automatically finds every YouTube video and Twitch stream about these games of yours - and shows how that coverage moved your sales and wishlists.
- Enter any game - a competitor or a similar title - and see the creators who already covered it, added to your outreach database. A single search covers that game on both YouTube and Twitch, and this is how many you get each month; it resets monthly.
- Reveal a creator's verified contact email for one credit. Once revealed, it stays unlocked for your workspace forever.
- The total number of people in the workspace, you included - so it's you plus your teammates, each with role-based permissions.
- Ready-to-share PDF and PowerPoint report decks for your team or publisher, plus raw CSV export.
- Skip the support queue and get a personal onboarding session with the team.
Publisher
Established publishers
then $399/mo · 2 launch slots
- Connect your Steam games and get the whole dashboard - sales, revenue, wishlists, traffic, reviews and player activity. Every game and every DLC you connect uses one of these slots.
- Your most recent revenue is always front and centre. Each plan includes a history window, and a higher tier expands it to cover your full timeline.
- IndieCtrl automatically finds every YouTube video and Twitch stream about these games of yours - and shows how that coverage moved your sales and wishlists.
- Enter any game - a competitor or a similar title - and see the creators who already covered it, added to your outreach database. A single search covers that game on both YouTube and Twitch, and this is how many you get each month; it resets monthly.
- Reveal a creator's verified contact email for one credit. Once revealed, it stays unlocked for your workspace forever.
- The total number of people in the workspace, you included - so it's you plus your teammates, each with role-based permissions.
- Ready-to-share PDF and PowerPoint report decks for your team or publisher, plus raw CSV export.
- Skip the support queue and get a personal onboarding session with the team.
No card to start. Picking a plan creates your free account first-explore with demo data, then subscribe from inside the app whenever you're ready.
Enterprise
Unlimited games, seats and credits · custom onboarding · built for large publishers
Every plan includes
- Your Steam sales, units and revenue, updated as new data comes in - one game or your whole catalogue.
- Daily wishlist adds, deletions and conversions per game, set beside your sales.
- Every discount measured against your non-promo baseline, so you see the real lift instead of the headline total.
- Track festival applications, acceptances and dates - then, once an event ends, a report of exactly how your game sold and performed during it.
- Revenue, units and wishlists broken down by country, region and OS.
- Concurrent players, ratings and review sentiment per game - with one-click review translation.
- What actually reaches you after refunds, tax, Steam's cut and your publisher or partner split.
- A free Chrome extension that adds your Steam store traffic - impressions, click-through and visits - which Steam's API doesn't expose.
- Line up any two date ranges day by day to see exactly what changed between them.
Questions
Billing, plainly answered.
Do I need a credit card to try IndieCtrl?+
No. Create a free account and explore the whole product with demo data - no card required. You only enter payment when you choose to subscribe from inside the app.
What happens when I pick a plan here?+
You're taken to sign up and create your account first - that's required before you can subscribe. Your chosen plan is remembered, so once you're in you land on Plan & Billing with it ready to activate.
How does the free demo work?+
Every feature is available to explore with sample data the moment you sign up, for as long as you like. Subscribing is what connects your own games and unlocks your real Steam data and coverage.
What is founding pricing?+
A launch discount - around 20% off, locked for your first three monthly billing cycles, on a limited number of slots per tier. It applies to monthly billing; after three cycles it converts to the standard monthly rate automatically.
Can I cancel or change plans?+
Yes, anytime. Upgrading instantly unlocks more revenue history and higher limits. Founding pricing can't be reclaimed once you cancel it.
What counts as a team seat?+
A seat is one person in the workspace - and you're the first one, so two team seats means you plus one teammate, each with their own login and role-based permissions. Enterprise is unlimited.
What happens when I reach my plan's revenue-history window?+
Nothing breaks. Each plan shows a rolling window of your most recent revenue (for example, your last $2M on Indie), so the latest is always there - but sales history older than that window is hidden until you upgrade, which expands it toward your full timeline. You'll get a heads-up as you approach the limit.
Can I change which of my games have coverage tracking?+
Yes, at no extra cost. You choose which games use your YouTube/Twitch coverage slots; a slot stays committed to a game for 30 days once you assign it, and after that you're free to point it at a different game.
Need more reveals or searches but don't want a higher tier?+
Just get in touch. We can raise individual limits - email reveals, creator searches, coverage games - without moving you up a whole plan. Email us and we'll work something out.
How does founding pricing work after the first 3 months?+
Founding pricing locks the discounted rate for your first 3 monthly billing cycles, then converts to the standard monthly price automatically. If you cancel during or after the founding period, the founding rate can't be reclaimed.
Is there a free plan?+
Not a free plan - but the demo is free to explore for as long as you want. You subscribe when you're ready to bring in your own games and see your real numbers.
Free demo first · plans from $39/mo
Try it free, subscribe when it pays off.
Create your account, explore every feature with demo data, and connect your own games whenever you're ready.
Start Free Demo